CG31 Région MP Toulouse

Interdisciplinary Workshop on
3D Paleo-Anthropology, Anatomy, Computer Science & Engineering
- Synergies for the Future -

June, 19-20 2008 - Muséum de Toulouse, France

Updated on 14/6/2010

EVAN

EVAN Network (EC)

Museum of Toulouse

Museum of Toulouse

ODENT

ODENT Project, CNRS


Presentation Organization Introduction Session 1 Session 2 Session 3 Participants Minutes Media

3D morphometry of the cerebral structures for the study of Evolution

Description:

Morphometry of cerebral structures is essential to understand the evolution of the cognitive abilities of the Man, to track the differences between species and to contrast with other fossil or current primates.

A first step is to extract an "imprint" of the brain inside the fossil skull that is called "endocast" (see [Holloway et al., 2004]). It was first performed by careful casting but since a fifteen years now, 3D imaging technique has allowed to obtain very precise "virtual endocast", (see for example a review in [Tobias, 2001]). Nevertheless, the delineation of the endocranium in the 3D images remains still a tedious manual task even it is computer-assisted.

Then several features can be studied as (see for example [Bruner, 2003] or [Schoenemann,2006] for more details) brain size; brain shape (in particular, the importance of the different lobes); asymmetry; circumvolution and cerebral patterns; sinus positions...

In a second step, it is useful to analyze the cerebral structures of modern Man or primates. In particular, the latest MRI methods (diffusion, functional) allow to obtain time-sequence of images not only of the anatomical structures but also with the local microstructural characteristics or some activation indicators.

3D methods have to be developed in order to process such a quantity of 3D data. In particular, new segmentation (e.g.s [ITKSnap] or region growing & template-based method in [Neubauer et al., 2004]), registration (e.g. [Avants et al., 2006]), statistical analysis (e.g. [Pennec & Joshi, 2006] [Pennec & Joshi, 2008]) and 3D visualisation (e.g. [Specht et al., 2007]) algorithms have to be improved, adapted and applied to significant fossil samples and brain databases (e.g. [Gilissen, 2001].


Related presentations:


Some other references:

Interested research teams
  • 3D image processing techniques: ASCLEPIOS Project, INRIA Sophia Antipolis, France
    Contact: Xavier Pennec
  • Application to databases of primate brains: Royal Museum for Central Africa, Department of African Zoology, Tervuren, Belgium / Laboratoire d'histologie générale, de neuroanatomie et de neuropathologie, Université Libre de Bruxelles, Belgium
    Contact: Emmanuel Gilissen (emmanuel(dot)gilissen(at)africamuseum(dot)be)